( + You.aseanseafoodexpo.com : https://you.aseanseafoodexpo.com/blog/. 2.2 ) ? / FormationBonus Depending on the ship type this will lead to increased damage and/or faster reloading. See tables above for more information. While moving around in the map, sometimes you'll run into random encounters. {\displaystyle {\text{AmbushAvoidanceRate}}={\dfrac {({\text{TotalEvasion}})^{2/3}}{({\text{TotalEvasion}})^{2/3}+{\text{MapAvoidanceValue}}}}+{\text{EquipmentRate}}}, Encounter Rate is a game mechanic part of Encounters that determines the increasing rate of encountering Ambush Fleets and Air Raids whenever your fleet moves on the map. Its strength is based on the number of in it, the more of this "" the more enemy ships present during combat. At the conclusion of a battle, the player receives a Rank determined by the player's combat performance. ] Roughly speaking, if you have a +10% Evasion Rate modifier, Evasion would give +100% eHP for each multiple of the attacker's Accuracy. LaunchCooldown BurnCoefficient 912 , 20111 : " 2021 - 2021 E , , MBUX, , 6450, "? 0.5 ) 100 100 . . ( + Also it would be preferable for them to not have modernization upgrades since modernization values differ greatly. 70/80/90/100~125 depending on limit break, cognitive awakening or EXP hard cap) will still contribute EXP to PR EXP objectives, even if it displays +0 EXP in the combat results. Attacking a node will cost the sub fleet one ammo. 11-2: There is a big jump in XP rewarded between 10-4 and 11-1: despite the enemy level only increasing by 2, the XP reward increases by more than a quarter, which means that using a larger fleet in this chapter has a competitive XP per oil ratio with using a 1:1 fleet in an earlier chapter, as well as taking less of your attention. HunterSkill / For ease of calculation, make sure your ships do not have any equipment. 100 = 126 , 19 Bj | Bj , , | ? 1 100 One of the key aspects of Azur Lane is the bond shared between you, the commander, and the many shipgirls in your collection. Node HP Reduction Percentage SkillBonus = + As such, if you want to earn lots of XP, you should maximize the amount of that you earn: Make sure that your Canteen is upgraded as far as your level will allow. FormationBonus azur lane high efficiency combat logistics plan . o 3548 , 227 . , | \ ?\ , \ \ , 88 | 2022 1988 35 ?! Each node in the column gives power equal to the column value PLUS any stats gained from that node. ReconValue This is a tutorial about the affinity mechanic in Azur Lane. NOTE: the power gained from each part will not necessarily be equal, but it will add up to the column value. ( WeaponCoefficient Currently, only Chapters 1-12 have Hard Mode, which are identical to their Normal Mode maps except for higher enemy levels. WeaponBaseDamage Fighters FinalDamage ) + + ( = {\displaystyle {\text{LevelAdvantageDamageReduction}}=1-{\dfrac {100-2\times ({\text{AlliedShipLevel}}-{\text{EnemyShipLevel}})}{100}}\times {\dfrac {100-2\times ({\text{MaximumThreatLevel}}-{\text{CurrentThreatLevel}})}{100}}}. ShipLevel Air Incapability {\displaystyle {\text{EffectiveEnemyACV}}={\text{InitialEnemyACV}}\times {\dfrac {8000}{{\text{TotalAlliedAA}}+8000}}}, Since the effects of airspace control are based on the ratio of your ACV to your enemy's effective ACV, this effect of is equivalent to an increase of your own Air Supremacy by 1% per 80 points of outside of the low-airpower exceptions below: 100 ) X CriticalModifier 3300 , 7177 : "19 bj - BJ , "? 2 . 1 ACV . NOTE: This feature requires Captain Level 50. Modernization 2 ) The probability of a random encounter occurring for each fleet is independent of each other, and it's impossible to get a random encounter when you're traversing nodes where there's enemy fleet wreckage (defeated enemy fleets), potential enemy nodes, boss nodes, support submarine spawn locations, or the second fleet spawn location. This works out to an excellent rate of 176 XP per oil, making the Dorm a phenomenal choice both in terms of ease and efficiency. , | [ Ep.99] , | ? = + Leveling ships is one of the core systems of advancement in Azur Lane. 0.5 + However, you dont have to control your ships: The game will control your ships and play the entire mission to the end. < For the present patch status I suspect that the "optimal" plane-resistant Ironblood fleet is basically "all German PR botes, Graf Zeppelin, and wildcard". . + 4706 , Video Url link: https://www.youtube.com/watch?v=WB-pawEJ-vE. 5 {\displaystyle {\text{CriticalBit}}} ( !! EnemyShipLevel 0.05 [ ] 7177 , | , Bj | [Vietsub + Lyric] 24Kgoldn Mood (Remix) | Music Tik Tok , | ! ACV displayed before entering a map is the amount of ACV needed to obtain Air Superiority state. In Exercise battles, the Detection Gauge will not decrease. Reload The formula is as follows: s Progress will still be tracked while they are hidden. The table below shows all sources of armor breaks. ? = = Precomputed values can be found at List of Ships by Airspace Control Value. Autor de la entrada Por ; Fecha de la entrada curling olympics 2022 results; layers of fear how to open door . WeaponCoefficient + The Detection Gauge increases: The ship will regain hidden status once the gauge drops below the red line. X DamageBonus TotalAviation random . However, while there may be rounding errors, the 2.2 value has been tested and verified intensively. ? Torpedo + Note: the weapon reload time displayed in-game is dependent on the ship in question. . Hit Each point of AA thus provides a 1% bonus to AA damage. = Investments in construction of medical treatment and preventive care institutions The minimum is one backline and one frontline ship (1:1). This website uses cookies so that we can provide you with the best user experience possible. ) 2 Reload + azur lane high efficiency combat logistics plan, Combat Logistics Plan.exe, Combat Logistics Plan.exe | azur lane high efficiency combat logistics plan, Usb | ! This can be achieved by housing them in the Dorm, which will also increase their Morale recovery, allowing them to sortie more often without losing happiness. After entering the map, they start to fire torpedoes at enemies, prioritizing elites/humanoid targets. AirPower ( You can lower the enemy's effective Airspace Control by increasing your total AA stat. 198 , Mit | Mit (Gpa, , , , ) 267, Led | Led ? AmmoBuff ( . EquipmentRarity We apologise for any inconvenience you may experience using this page. Players can help improve their fleets' odds at winning by equipping their fleet ships with Auxiliary equipment, guns, and planes. ( Example: First part of a 2 stage node in column 3 gives 10 power and the second part gives another 10 power, totalling 20, the same as the column value for column 3. For more information, refer to Skills. The biggest factor that affects this gauge is the enemys proximity to your Main Fleet, which is decided by their distance from the Detection Line. 1 200 High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. S + + Air Supremacy DefenderLuck 1 FinalDamage azur lane high efficiency combat logistics plan how to use Use all the top 3 foods; using all 3 at once means a combined +15% boost overall. + Rerun characters and skins Close. ASW [ = ) ArmorModifier ( + {\displaystyle {\text{AviationDamageReceived}}={\dfrac {1}{1+{\frac {\text{AA}}{150}}\cdot \left(1+{\text{SkillBonus}}\right)}}+\left({\text{CloakBit}}*0.1\right)}, Final Damage Reduction stacks multiplicatively with other sources: 3037 , 123 : "bj - - !"? ( While active, this will spawn enemy fleets. ( + 4891 , : " - (*Eng) 2022 1? } EffectiveEnemyACV 0 Enemy fleets also have their own Airspace Control Value, which will be compared against your fleet's value to determine your Airspace Control status. ( + + This maximum is also denoted by a number ranging from 8-10, which is the number of times a stage must be cleared to drop its Threat Level from "Lethal" to "Safe". 7990 , | 1 !! We would like to show you a description here but the site won't allow us. i The reload of air raids is similar to that of guns, except that it's dependent on all the planes equipped on the CV/CVL. It is denoted by either numerical level or from maximum ("Lethal") threat to minimum ("Safe") threat. 4 Rank is determined by whether the player's fleet won or lost, as well as how many victory conditions were fulfilled. CurrentPlaneHP Choose from 25+ characters and 30+ support characters to help lead your fleet to victory. The formula for this is as follows: + = Azur Lane game features a variety of game modes such as adventure, exercise(PvP), Daily Missions, Commission(events), and much more. EnemyDebuff {\displaystyle {\text{LaunchCooldown}}={\dfrac {\sum _{i}^{N}\left({\text{cooldown}}({\text{Plane}}_{i})\times {\text{numberof}}({\text{Plane}}_{i})\right)}{\sum _{i}^{N}{\text{numberof}}({\text{Plane}}_{i})}}\times 2.2\times {\sqrt {\dfrac {200}{{\text{Reload}}\times (1+{\text{StatBonus}})+100}}}+0.1}. The effectiveness of ships rises rapidly with level due to level advantage bonus, stat increases, and limit breaks. WeaponCoefficient BurnDamage . ) 0.7 ) ! ( x 0.8 mrtori3 4 Note that unlike sorties proper, Exercise XP is not affected by morale. + + Any Reload stat bonus granted by skills in percent. You can see a list of supported browsers in our Help Center. . Some shells/skills that inflict this debuff do so strictly on enemies with Heavy Armor, which includes Battleships and Battlecruisers. The Commander level cap is 200. ) Regardless of which control is used, the ships will auto-target and fire at enemy ships within their range. = All enemy ships sunk. = AmmoBuff HE Combat Logistics Plan Rewards. = 7861 , | [] Ep.1) ? 1 100 . ( LevelAdvantageDamageBonus Even if you use a 3:3 fleet of 72 oil cost, you can earn up to 128 XP per oil. FloodDamage There are also non-combat sources of EXP. 947 , 123 : " - | "? 1 This resets the health and ammo values of the fleet at the cost of losing the amount of fuel equal to the number of your ships in this sortie, but allows for encounters to be retried without having to retry the entire map. A CL gun that applies a fire afterwards would replace the fire from Artillery Cover. As a map stage's Threat Level decreases, the "DEF UP" icon will change color based on your percent progress towards dropping the Threat Level to "Safe", shown below: Complete formula for level advantage calculations: X . How do High Efficiency Combat Logistics Plans work? Ihr Schreiner & Schlosser in Steinperf und Dillenburg i //// 267, | \\ 7 Chanel Bag Steady-Seller Top 7 7861 , | (*Eng) 2022 1? ) Shipgirls with greater than 120 Morale get a 1.2 bonus to XP earned, other than in Exercises. 2 : if a fleet is at 4/5 Ammo and they run into an , only 1 Ammo will be restored; the remaining 2/3 will remain for future consumption. 100 Once a day, one severely damaged or even sunk ship may be restored to full health for free by clicking them. Progress will still be tracked while they are hidden. Medial Marijuana Recommendations. Regular nodes give XP comparable to main story 6-3, despite the enemies being 20 levels higher. . = Harder enemies usually give more XP. N WeaponCoefficient f The total power of a single ship can be calculated by the following: , | ? + If the player calls their fleet to retreat from a non-boss fleet, their fleet will be removed from the map. ) These unique fires are listed below alongside their properties: Several skills can cause flood.